◆ LOADING VAULT ◆
CUP.cards
Launch dApp

◆ Canada · Mexico · USA · 2026 ◆

Chase the Cup.
Own the moment.

Gold & Platinum, minted once on Base·yours forever

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Twelve Competitions · One Vault

Every major title, on-chain.

Live

WC 2026

Jun 11 – Jul 19

● Live Now

◆ Coming soon ◆

UCL

Sep - May

COPA

Jun - Jul '27

EURO 28

Jun - Jul '28

AFCON 27

Jun - Jul '27

CWC

Dec - Jan

PREMIER

Aug - May

LA LIGA

Aug - May

SERIE A

Aug - May

BUNDES

Aug - May

LIGUE 1

Aug - May

MLS

Feb - Dec

UCL

Sep - May

COPA

Jun - Jul '27

EURO 28

Jun - Jul '28

AFCON 27

Jun - Jul '27

CWC

Dec - Jan

PREMIER

Aug - May

LA LIGA

Aug - May

SERIE A

Aug - May

BUNDES

Aug - May

LIGUE 1

Aug - May

MLS

Feb - Dec

Pack Potential Earnings

Open the pack. Chase the upside.

Best-case per tier - every card scores, country wins it all.

Standard pack
5 cards
◆ Best-case earnings
70CUP
23.3×return
Pack cost3 CUP
Lineup · 5×forwards × 7 matches+70 CUP
Open a standard pack
Bronze pack
6 cards
◆ Best-case earnings
252CUP
25.2×return
Pack cost10 CUP
Lineup · 6×forwards × 7 matches+252 CUP
Open a bronze pack
Silver pack
8 cards
◆ Best-case earnings
784CUP
31.4×return
Pack cost25 CUP
Lineup · 8×forwards × 7 matches+784 CUP
Open a silver pack
Gold pack
10 cards · 60% country
◆ Best-case earnings
8,150CUP
102×return
Pack cost80 CUP
Lineup · 10×forwards × 7 matches+1,750 CUP
Gold country · 64× floor+6,400 CUP
Open a gold pack
Platinum pack
20 cards · 95% country
◆ Best-case earnings
26,130CUP
105×return
Pack cost250 CUP
Lineup · 11×forwards × 7 matches+6,930 CUP
Platinum country · 64× floor+19,200 CUP
Open a platinum pack
◆ Best-case math assumes every player scores · country wins it all ◆

The Ladder

Five tiers. One ascent.

Normal cards print freely. Country cards do not. Gold and Platinum tiers are fixed-supply per tournament - your only path is a pack pull or the marketplace.

Normal

0%
Burn rate
Open print. Training stock.

Bronze

1%
Burn rate
Squad depth.

Silver

2%
Burn rate
Starting XI material.

Gold

5%
Burn rate
Country-card eligible.

Platinum

10%
Burn rate
Captains and legends.

Why hold $CUP

Built for value. Designed for upside.

Demand grows with users. Supply shrinks with burns. Holders capture the upside.

◆ 01
Demand
CUP is required to play

Lineups, packs, predictions - all denominated in $CUP. Real demand, fixed supply.

◆ 02
Burn
Supply shrinks daily

A cut of every transaction routes to the burn treasury. Less CUP each match.

◆ 03
Hold
Long-term aligned

Single-match fans cash out. Holders compound through every tournament window.

◆ 04
Reuse
Multi-tournament forever

World Cup, Copa, Euro, UCL - same cards, new contests, fresh upside.

◆ 05
Floor
Treasury-backed floor

Burns mechanically buy CUP from the LP. Demand floor written into the contracts.

How to play

Two clicks to start. Four ways to earn.

01
Buy $CUP

Swap USDC -> $CUP on the LP.

Get CUP
02
Buy packs

Five tiers from 3 to 250 $CUP.

Open store
03
Open them

Cinematic reveal. Chainlink VRF randomness.

Open now

◆ Four ways to earn ◆

Trade the market

0 fee to list

Flip pulls or snipe undervalued listings.

Open market

Lineup contests

+9 CUP / goal

Every real-match goal pays $CUP to every holder.

Build lineup

WC Predictions

Stake to earn

Player scores or country wins - earn. Wrong - card burns.

Open

Referrals

5% lifetime

Free packs at milestones + 5% of referrals' $CUP.

Get code

The vault is open

Step into
the dApp.

Open packs, build lineups, redeem country cards, and trade with collectors worldwide - every action settles on-chain.

Base L2 · Audited by Spearbit · Open-source
CUP.cards
Not affiliated with FIFA · UEFA · CONMEBOL · CAF